Publication:
Pain and muscle activity of neck, shoulder, upper back, and forearm during touch screen tablet use by children

dc.contributor.authorIntolo P.
dc.contributor.authorPrasongsansuk N.
dc.contributor.authorSrilabutr P.
dc.contributor.authorSittichoksakulchai W.
dc.contributor.authorKhutok K.
dc.contributor.authorBaxter D.G.
dc.date.accessioned2021-04-05T03:04:02Z
dc.date.available2021-04-05T03:04:02Z
dc.date.issued2019
dc.date.issuedBE2562
dc.description.abstractBACKGROUND: Children regularly use tablets in a variety of postures. Previous studies have shown that prolonged use of such an IT device increases the risk of musculoskeletal pain. OBJECTIVE: To investigate pain and muscle activity during tablet use by children in three different workstation positions-on the table with a case set, on a table, and on the lap. METHODS: Twenty five healthy and right-handed participants aged 10-12 years were recruited and assigned to play computer games for 15 minutes in each workstation. Pain(VAS) was measured at the neck, shoulder, upper back, and forearm regions immediately after tablet use. Electromyography (EMG) was measured at the cervical erector spinae (CES), upper trapezius (UT), middle trapezius (MT), and wrist extensors (WE) muscles during the final two minutes. RESULTS: Results showed that using a tablet on the table with a case set caused the least pain in the neck region (p<0.05), compared with the use on the table and on the lap(which had pain scales of 0.37±0.86, 1.74±1.77, 1.72±1.90, respectively; mean±SD). EMG of cervical erector spinae during tablet use on the table with a case set was significantly lower (p<0.05) than those on the table and on the lap (muscle activity of 22.38±9.54,35.37±16.82, 35.29±13.30 respectively). CONCLUSIONS: Tablet use on the table with a case set demonstrated a significantly lower severity of pain at the neck region than tablet use on the table and on the lap. To prevent musculoskeletal disorders, tablet use on the table with a case set is recommended as the optimal workstation for children. © 2019 - IOS Press and the authors. All rights reserved.
dc.format.mimetypeapplication/pdf
dc.identifier.citationWork. Vol 64, No.1 (2019), p.85-91
dc.identifier.doi10.3233/WOR-192971
dc.identifier.issn10519815
dc.identifier.other2-s2.0-85072580512
dc.identifier.urihttps://hdl.handle.net/20.500.14740/5533
dc.rights.holderมหาวิทยาลัยศรีนครินทรวิโรฒ
dc.subject.otherAdverse event
dc.subject.otherArm
dc.subject.otherBody position
dc.subject.otherChild
dc.subject.otherElectromyography
dc.subject.otherFemale
dc.subject.otherHuman
dc.subject.otherMale
dc.subject.otherMusculoskeletal pain
dc.subject.otherNeck muscle
dc.subject.otherPersonal digital assistant
dc.subject.otherPhysiology
dc.subject.otherSkeletal muscle
dc.subject.otherTrunk
dc.subject.otherVideo game
dc.subject.otherArm
dc.subject.otherChild
dc.subject.otherComputers, Handheld
dc.subject.otherElectromyography
dc.subject.otherFemale
dc.subject.otherHumans
dc.subject.otherMale
dc.subject.otherMuscle, Skeletal
dc.subject.otherMusculoskeletal Pain
dc.subject.otherNeck Muscles
dc.subject.otherPosture
dc.subject.otherTorso
dc.subject.otherVideo Games
dc.titlePain and muscle activity of neck, shoulder, upper back, and forearm during touch screen tablet use by children
dc.typeArticle
dspace.entity.typePublication
swu.datasource.scopushttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85072580512&doi=10.3233%2fWOR-192971&partnerID=40&md5=278018473760402cd1901a6e6499b02b

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