Please use this identifier to cite or link to this item: https://ir.swu.ac.th/jspui/handle/123456789/29177
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dc.contributor.authorKarapakdee J.
dc.contributor.authorWannapiroon P.
dc.contributor.otherSrinakharinwirot University
dc.date.accessioned2023-11-15T02:08:05Z-
dc.date.available2023-11-15T02:08:05Z-
dc.date.issued2023
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85161841796&doi=10.18178%2fijiet.2023.13.6.1884&partnerID=40&md5=f52da00ab4258267ac84189d2cd7c7a3
dc.identifier.urihttps://ir.swu.ac.th/jspui/handle/123456789/29177-
dc.description.abstractThis paper presents research on an immersive digital storytelling learning experience with a metaverse gamification game platform to enhance game developer competency. The objectives were; 1) to develop an Immersive digital storytelling learning experience with a metaverse gamification; 2) to assess the game management architecture an Immersive digital storytelling learning experience with a metaverse gamification; 3) to assess a model for creating an immersive digital storytelling learning experience and; 4) to assess the game developer competency of students studying using an immersive digital storytelling learning experience with a metaverse gamification game platform. Research hypothesis is students using an Immersive digital storytelling learning experience with a metaverse gamification game platform and game development skills are perform at the highest level. The sample comprised 15 students at secondary school level 1 from Ongkharak Demonstration School, Srinakharinwirot University. Participants were recruited through multistage randomization. The research tool was a game developer assessment of learners using a realistic digital storytelling learning experience with a metaverse gamification gaming platform. The research results supporting the hypothesis were found to be at the highest level (mean = 4.97, S.D. = 0.18). © 2023 by the authors.
dc.publisherInternational Journal of Information and Education Technology
dc.subjectgame developer competency
dc.subjectgamification
dc.subjectimmersive digital storytelling
dc.subjectLearning experience
dc.subjectmetaverse
dc.titleImmersive Digital Storytelling Learning Experience with a Metaverse Gamification Game Platform to Enhance Game Developer Competency
dc.typeArticle
dc.rights.holderScopus
dc.identifier.bibliograpycitationInternational Journal of Information and Education Technology. Vol 13, No.6 (2023), p.890-898
dc.identifier.doi10.18178/ijiet.2023.13.6.1884
Appears in Collections:Scopus 2023

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