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DC Field | Value | Language |
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dc.contributor.author | Karapakdee J. | |
dc.contributor.author | Wannapiroon P. | |
dc.contributor.other | Srinakharinwirot University | |
dc.date.accessioned | 2023-11-15T02:08:05Z | - |
dc.date.available | 2023-11-15T02:08:05Z | - |
dc.date.issued | 2023 | |
dc.identifier.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85161841796&doi=10.18178%2fijiet.2023.13.6.1884&partnerID=40&md5=f52da00ab4258267ac84189d2cd7c7a3 | |
dc.identifier.uri | https://ir.swu.ac.th/jspui/handle/123456789/29177 | - |
dc.description.abstract | This paper presents research on an immersive digital storytelling learning experience with a metaverse gamification game platform to enhance game developer competency. The objectives were; 1) to develop an Immersive digital storytelling learning experience with a metaverse gamification; 2) to assess the game management architecture an Immersive digital storytelling learning experience with a metaverse gamification; 3) to assess a model for creating an immersive digital storytelling learning experience and; 4) to assess the game developer competency of students studying using an immersive digital storytelling learning experience with a metaverse gamification game platform. Research hypothesis is students using an Immersive digital storytelling learning experience with a metaverse gamification game platform and game development skills are perform at the highest level. The sample comprised 15 students at secondary school level 1 from Ongkharak Demonstration School, Srinakharinwirot University. Participants were recruited through multistage randomization. The research tool was a game developer assessment of learners using a realistic digital storytelling learning experience with a metaverse gamification gaming platform. The research results supporting the hypothesis were found to be at the highest level (mean = 4.97, S.D. = 0.18). © 2023 by the authors. | |
dc.publisher | International Journal of Information and Education Technology | |
dc.subject | game developer competency | |
dc.subject | gamification | |
dc.subject | immersive digital storytelling | |
dc.subject | Learning experience | |
dc.subject | metaverse | |
dc.title | Immersive Digital Storytelling Learning Experience with a Metaverse Gamification Game Platform to Enhance Game Developer Competency | |
dc.type | Article | |
dc.rights.holder | Scopus | |
dc.identifier.bibliograpycitation | International Journal of Information and Education Technology. Vol 13, No.6 (2023), p.890-898 | |
dc.identifier.doi | 10.18178/ijiet.2023.13.6.1884 | |
Appears in Collections: | Scopus 2023 |
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