Please use this identifier to cite or link to this item: https://ir.swu.ac.th/jspui/handle/123456789/13116
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dc.contributor.authorPuttapirat P.
dc.contributor.authorCharoenpong T.
dc.date.accessioned2021-04-05T03:22:21Z-
dc.date.available2021-04-05T03:22:21Z-
dc.date.issued2017
dc.identifier.other2-s2.0-85017513610
dc.identifier.urihttps://ir.swu.ac.th/jspui/handle/123456789/13116-
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85017513610&doi=10.1109%2fKST.2017.7886088&partnerID=40&md5=b2c98af87bbb1a4422f5ecfbe3d5ebf5
dc.description.abstractThis paper investigates a framework to estimate hand posture from 2D image sequence using hand landmarks identification. The acquired 2D data will be combined with known human hand model and its constraints. Important landmarks of the hand in the image were extracted and identified to specify the location of that landmarks, then they will be matched with the corresponding landmarks in the 3D model to estimate the hand posture and generate a 3D hand model. The result using real hand image sequence shows that the 3D model can move accordingly to the real hand. The framework works well on the four fingers including index, middle, ring, and little finger. The advantage of this method is that it works on hands without markers. © 2017 IEEE.
dc.subjectEnd effectors
dc.subjectImage processing
dc.subjectModels
dc.subjectThree dimensional computer graphics
dc.subject3D reconstruction
dc.subjectHand
dc.subjectLandmark
dc.subjectMonocular view
dc.subjectPosture
dc.subjectPalmprint recognition
dc.titleHand posture estimation from 2D image sequence by hand landmark identification
dc.typeConference Paper
dc.rights.holderScopus
dc.identifier.bibliograpycitation2017 9th International Conference on Knowledge and Smart Technology: Crunching Information of Everything, KST 2017. (2017), p.294-298
dc.identifier.doi10.1109/KST.2017.7886088
Appears in Collections:Scopus 1983-2021

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